Thursday, 20 March 2014

Beauty and the Beast Dancing Scene



One Major example of a rotaton round a character in animation is the Beauty and the Beast dancing scene (starts 1:20). This really emphasises the importance of the need for being able to show 360degrees of a character. Even in 2d flat animations, characters sometimes have there back to you. I think the thing I am most shocked about, revisiting Beauty and the Beast is the sophistication of the camera shots. It never swoops perfectly linear, I am astound at the quality of it being so smooth as well though. They are not straight forward pans it's really inspiring and eye opening of the inticacy needed for industry standard animation.

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