Friday, 17 October 2014
Keep on Truckin'
So in today's session we learnt how to model in simple polygon shapes followed by simple texturing and rendering.
It was quite interesting but I feel like there was a lot of information in one go and now my brain's all frazzled. I think that I've struggled with modelling a lot more than I did with animating last week. I think I'm going to have to sleep on it before starting the study task. I believe this software very much requires a hands on approach of doing and learn through making mistakes. It amazes me how endless the possibilities are with Maya I honestly though they would be a lot more limited than it actually is, so I'm very impressed.
I think although it says to keep the object simple I really want to push myself and choose a slightly complex object to model just because I don't think you learn the tools if you don't challenge yourself.
I am also aware I didn't get everything done on last weeks to do list so I'm going to try make it more manageable this week as other modules are also starting. Also I didn't do the camera angel blog, because I'm waiting for a book to arrive from amazon to reference.
TO DO LIST:
1. Blog Posts on Artists and Animators. I have some in draft that just need writing about, I'd like to set a side 1hour to 2hours blogging this week.
2. A Schedule, then blog about.
3. Finish the four song sheets and the storyboards and blog about.
4. Choose the two favourites and test different ways of recording them 5-10 for each and blog about.
5. Start Modelling object for studio task one.
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