Sunday, 10 April 2016

Horse Bucking

So one of my shots is supposedly a 360 spin of a horse bucking, I think if this was animated it would look unreal, but I've had this realisation that I don't want to be an animator so why am I making life hard for myself? It's unnecessary. I realised this whilst attempting to draw key frames for this shots. So instead I've decided for this shot to cut in three different poses and have the guy falling in slow motion whilst bleeding out, because that tells the viewer whats happening and utilises a few of these poses. GENIUS!











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